Lots of good stuff about the sociological and demographical background of the users of MMO-games (massive multiplayer online games) from The Deadalus Project. Apparently a lot of the cliches are true: Girls really are more likely to use healing spells than boys. More interesting: young players are more inclined to play evil factions.
Specific World of Warcraft-information and good discussion here.
Sharing an immense fascination for the MMO psychology and mechanics, I’m perplexed that I haven’t come across that very site; I’ve tried to make up for it, however, by doing an article about the matter for the next issue of Danish videogame magazine >pcplayer. 🙂
It’s indeed a great boon to see you start to cover this area in your blog.
The deadalus project looks very interesting to me. There’s even a survey going on right now that we can participate in!